Yes, ‘Apocolypse Now: The Game’ is actually a real thing, and it’s not going to let you forget it. The good folks at Erebus LLC, whose staff have previously contributed to games such as Wasteland 2 and Far Cry, are creating an experience unlike any other. They will need approximately $900,000 USD to complete development, so the designers resorted to Kickstarter in because “traditional game publishers would try to turn it into a shooter.” Lawerence Liberty of the Erebus team stresses, “We are not making a shooter. We’re making a survival-horror experience.”
The team elaborates, explaining that shooter games don’t care about the teenager that’s pulling the trigger. Josh Sawyer says, “It’s not very clear what the right decisions are at any given time.” The devs promise a psychologically thrilling experience, with lots of agency.
The 1,349 backers and $63,000 USD (1/26/17) aren’t the only pieces of public assurance. Francis Ford Coppola, creator of the motion picture, endorses the game, saying, “I remember telling my editor,… the more he worked on ‘Apocolypse Now’, the crazier he would get. If you experience this game, perhaps it will have the same effect on you.”
This is a game that we will certainly keep our eyes on.
At Nintendo’s Switch Showcase, more details were revealed regarding the controller set-ups, launch titles, et cetera. However, like preceding years’ E3 expos, ‘The Legend of Zelda: Breath of the Wild’ turned alot of heads.
Continue reading “Zelda Title ‘Breath of the Wild’ Steals the Show Again”
Recently, though hype has been building up around the Nintendo Switch, fans have been provided with little information dealing with the new console since last October. On January 12th, the Japanese gaming giant revealed more details regarding software and hardware. In this article, we will be analyzing all the different controller configurations. Launch titles, third-party support, and more will be covered very soon.
Continue reading “Nintendo Shows Off ‘Switch’ Controllers at International Showcase”
Global Game Jam is an international gaming event where developers and fans alike join together to make fun prototypes and learn about game design. Many games can trace their humble beginnings back to Global Game Jam. The event will be taking place in many locations over the next few weeks, but the hub of game design advancments usually follows that year’s keynote speaker. Continue reading ““Extra Credits” Announced Keynote Speakers at Global Game Jam”
To some players, arcade-style action games are nothing more than an opportunity to mash the A-button. But to hardcore gamers, the same game can be a canvas for skill and mastery. But just how do great games appeal to both players? In a word, depth. Continue reading “Using Depth to Accommodate All Players”
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