Recently, though hype has been building up around the Nintendo Switch, fans have been provided with little information dealing with the new console since last October. On January 12th, the Japanese gaming giant revealed more details regarding software and hardware. In this article, we will be analyzing all the different controller configurations. Launch titles, third-party support, and more will be covered very soon.
We’ll start with what the producers are marketing as the quintessential controllers for the Switch: the two Joy-Con. These motion-sensing, single hand remotes seem reminiscent of the original Wii’s, but the boast more features that the Wii ever could. The Joy-Con oriented in the players right hand features familiar A-B-X-Y buttons, as well as an analog stick, bumper/trigger clickers, a home button, and a plus-like selector button. The left-handed Joy-Con also has bumper/trigger clickers and an analog stick, but swaps the letter-buttons for a D-Pad, and counters the plus button with a minus button. You may also notice the small button with an inset circle. This button will have recording functionalities in addition to some social media capabilities. The Joy-Con are incasing an HD-Rumble pack, allowing vibrations to be felt directionally on virtually every side. Another innovation Joy-Con can brag on is a camera that can detect shapes and distance, creating some opportunities for AR gaming. It should also be noted that the Joy-Con have ‘L’ and ‘R’ bumpers on the inward-facing side this allows for controller capabilities up to that of an SNES controller, enabling limited multiplayer with one set of Joy-Con.
Very similar to the traditional controller set-up, the Joy-Con grip allows players who are familiar with controllers of other consoles to adopt the Switch’s new controllers. While the Joy-Con are in the Grip, however, single-controller-set multiplayer functionalities are slim to none.
Handheld mode allows players all the same capabilitlities as a regular controller, but, like the Wii U, the display divides the two halves. While in handheld mode, the switch runs games with cartridges for up to six-and-a-half hours. It can be charged with a USB-C port and also dons a headphone jack.
Preferring performance over innovation, the Pro Controller offers a very standard gameplay experience comparable to the Xbox or Playstation controllers. The company is attempting to market this towards hardcore fans and even a possible Splatoon 2 competitive league.
More news on the Nintendo Switch is coming soon on aisyd Games.